Company of Heroes 3 System Requirements
Official PC specs from Relic — minimum, recommended, and practical performance guidance.
Before installing Company of Heroes 3 on Steam (app 1677280) or the standalone Final Stand horde mode (app 4836540), confirm your PC meets Relic Entertainment’s official specifications. CoH3 targets DirectX 12 and multi-core CPUs — the engine delivers cinematic destruction and large squad counts that scale with hardware headroom. This page summarizes verified requirements from Relic support and the Steam store page, plus practical tuning tips for stable ranked and campaign play after patch 2.5.0 (July 29, 2026).
Minimum requirements
Relic lists these minimum specs for a playable experience at reduced settings:
| Component | Minimum specification |
|---|---|
| OS | Windows 10 (64-bit) |
| Processor | Intel i5 6th-gen or AMD Ryzen desktop CPU with 4 cores @ 3 GHz, or equivalent |
| Memory | 8 GB RAM |
| Graphics | NVIDIA GeForce GTX 950, AMD Radeon R9 370, or equivalent |
| DirectX | Version 12 |
| Storage | 40 GB available space |
Minimum hardware runs skirmish and campaign at lower presets but may struggle in 4v4 multiplayer or Final Stand horde waves with maximum particle effects. Expect longer load times and occasional frame dips during large explosions.
Recommended requirements
For 1080p high settings and smoother ranked team games:
| Component | Recommended specification |
|---|---|
| OS | Windows 10 64-bit |
| Processor | Intel i7 8th-gen or AMD Ryzen desktop CPU with 8 cores @ 3 GHz, or equivalent |
| Memory | 16 GB RAM |
| Graphics | NVIDIA GeForce GTX 1660, AMD Radeon RX 5600, or equivalent |
| DirectX | Version 12 |
| Storage | 40 GB available space |
Recommended specs handle Dare & Destroy battlegroup effects, 2.5.0 lobby refresh UI, and Final Stand boss encounters with headroom. Sixteen gigabytes of RAM reduces stutter when alt-tabbing to Discord or browser guides during matches.
64-bit and DirectX 12 notes
Company of Heroes 3 requires a 64-bit processor and operating system. DirectX 12 is mandatory — update Windows and GPU drivers before first launch. Integrated graphics below GTX 950 / R9 370 class are not officially supported; some laptops with modern iGPUs may run the game at lowest settings but ranked play benefits from discrete GPUs.
Verify DirectX 12 support via your GPU manufacturer’s latest driver package. Relic’s engine uses multi-core scaling — CPUs with higher single-thread performance and more cores reduce simulation hitches when many squads engage simultaneously.
Storage and installation
Allocate 40 GB on an SSD when possible. CoH3 streams assets during matches; SSD installation cuts load screens between campaign missions and ranked queues. Steam downloads patches incrementally — ensure free space before 2.5.0 or Final Stand updates on launch day.
Final Stand (app 4836540) installs separately from base CoH3. Both products may share engine files but maintain independent Steam library entries — budget additional storage beyond 40 GB if installing both titles.
Performance tuning tips
After confirming specs, optimize in-game settings:
- Start at Medium preset — raise shadows and effects one step at a time while monitoring frame time in skirmish.
- Cap frame rate slightly below monitor refresh if you experience coil whine or heat throttling on laptops.
- Close background browsers during ranked — CoH3 benefits from available RAM, especially on 8 GB systems.
- Update GPU drivers before each major patch — Updates hub tracks 2.4.0, 2.5.0, and 3.0 releases.
- Use wired Ethernet for multiplayer — Wi-Fi spikes cause desync frustration unrelated to hardware.
Tactical pause (Space) in single-player reduces pressure to maintain 144 FPS — see Tactical Pause. Ranked has no pause; stable 60 FPS matters more than ultra textures.
Final Stand standalone requirements
Final Stand shares the CoH3 engine and expects similar hardware. Standalone purchasers who never owned base CoH3 still need Windows 10 64-bit, DirectX 12, and comparable GPU class. Co-op 2-player sessions double on-screen unit counts — recommended specs apply for smooth co-op on higher difficulties. Read Final Stand Guide for mode details.
Platform availability
Primary platform: PC via Steam. Console ports and Xbox Game Pass availability vary by region and time — this wiki documents the PC control scheme from Controls. Confirm your platform on the official Steam store page before purchasing.
Can I run it? Practical checklist
| Your hardware | Expected experience |
|---|---|
| GTX 950 / 8 GB RAM | Playable low settings; avoid 4v4 ranked until upgraded |
| GTX 1660 / 16 GB RAM | Solid 1080p high; comfortable 1v1–3v3 ranked |
| RTX 3060+ / 16 GB+ RAM | High or ultra with room for recording/streaming |
When unsure, buy on Steam (refund window applies per Valve policy), run the tutorial mission, and test one Skirmish vs AI before ranked. Pair hardware comfort with Getting Started mechanics learning.
Related pages
- Getting Started — first-hour checklist after install
- Controls — hotkeys and camera defaults
- Final Stand Guide — standalone horde mode
- Updates — patch download sizes and engine changes
- Review — overall game assessment
Meeting recommended specs lets you focus on Cover and Combat and Resource Management instead of fighting frame drops — hardware should disappear into the experience while you learn territory control.
Frequently Asked Questions
Quick answers to the most common Company of Heroes 3 questions.
Can CoH3 run on 8 GB RAM?
Yes at minimum settings per Relic. 16 GB is recommended for smoother multiplayer and Final Stand co-op.
Does CoH3 require DirectX 12?
Yes — DirectX 12 is mandatory on the official spec sheet for both minimum and recommended tiers.
How much storage does CoH3 need?
40 GB available space. Use an SSD when possible; Final Stand installs as a separate Steam app.
What GPU do I need for ranked multiplayer?
Minimum GTX 950 class; recommended GTX 1660 or RX 5600 for stable 1080p team games.
Do Final Stand specs differ from base CoH3?
Similar engine requirements. Recommended specs help for co-op horde mode and boss effects.